A newsletter about Pop Culture, Software Studies, Business Strategy, Media Platforms, Algorithmic Management, Game Design, and everything in between.
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How AI Tokens Challenge Broadband Economics
The parallel evolution of two foundational commodities in a new economic layer.
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These Video-Game Consoles Were Designed To Be Excruciatingly Slow It’s like playing chess by mail. Video games have been primarily about fast, frenetic action, ever since Nintendo released the original NES in the U.S., filling kids’ brains with games like… more ›
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Boots on the ground #downtownlisbon http://ift.tt/1qeqMzA more ›
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Studying #theclassics http://ift.tt/1zRZHvH more ›
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Like: catdealmeida | more ›
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“We need AIs to tell us who we are.” – The Three Breakthroughs That Have Finally Unleashed AI on the World | WIRED more ›
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Like: ananiananao | more ›
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Italo Calvino, "Cybernetics and ghosts" (1967) » ananiananao: «It all began with the first storyteller of the tribe. Men were already exchanging articulate sounds, referring to the practical needs of their daily lives. Dialogue was already in existence, and so… more ›
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#downtownlisbon http://ift.tt/ZXLZXJ more ›
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“ Favorite tweets: The Syrian Civil War, Turned Into a Game – Atlantic Mobile http://t.co/TBoOuVunCh — Jane McGonigal (@avantgame) October 28, 2014 ” – via http://ift.tt/LM9ozw more ›
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“ Favorite tweets: A new favorite: MIG27 – Back in Space by @enterthecompany http://t.co/ADzd8LL6m5 on #SoundCloud — Medienwerkstatt.eu (@EuMedien1) October 27, 2014 ” – via http://ift.tt/1oSAQTL more ›

